Thursday, December 22, 2011

Autodesk acquires T-Splines technology

Autodesk has acquired certain technology-related assets from T-Splines Inc., a privately-held surface modeling software company, based in Utah according to this short press release.

“The technology acquisition will strengthen our Digital Prototyping portfolio with more flexible free-form modeling and will help achieve even closer integration between industrial design and engineering workflows,” said Buzz Kross, senior vice president, Manufacturing Industry at Autodesk. “T-Splines technology will benefit designers and engineers that require watertight surfaces for downstream analysis and manufacturing.”

The image below is from the T-Splines technology page for T-Splines showing a duck toy model converted from polygons to T-Splines to NURBS. The duck in the middle is done with T-Splines. “All T-Splines surfaces are 100% compatible with NURBS and create gap-free, smooth and manufacturable surfaces.”

It will be no surprise if we can see this added across products like AutoCAD, Revit, Maya, Alias and Inventor in the future. But from what I understand there is a lot of work to make a easy to use UI as it has been missing so far.

1 comment:

  1. I'm very happy for Matt Sederberg, but I'm afraid that Rhino is going to loose one of its best plug-ins. If this happens, it could expose the limits of the slow speed at which Rhino is evolving.

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